Monday, 28 September 2015

Developing a Character/Story - The Art and Science of Screenwriting 1999

My story applies to more than one category, I would say that mine applies to both:

The Quest and also The character who cannot be put down.


It is a combination of these two due to the fact that firstly:

It is a Quest due to the main character in my story setting out to change the fortune of the team, this is where the character who cannot be put down comes into it, this is due to the fact that his team are losing and even then he uses his quest to try and change the teams fortune as regardless of the score, he still believes his team can win. It is also a Quest, due to the fact that he sets out to achieve something and in the end he doesn't get that, in turn leading to the Quest being unsuccessful, but nevertheless still a quest.

Furthermore, during his half-time team talk it is quite visible about his never say die, can't be put down attitude as he tries to inspire with every bit of passion he had to give, even though the team were not in a situation for him to be happy or to change the situation.

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